A downloadable game

Joined the game jam with an idea for a racing game set in icy caves! 

For this two week span, I planned to make all the paths ice, and make some hopefully interesting mechanics.

  • Wallrunning
  • Wallsliding (?) - If you have enough speed, you can slide up walls instead, something like this. I thought it'd be an interesting risk/reward system where it's faster but more dangerous.
  • 2 ways to turn - Firstly, you can strafe/turn with the a/d keys and by looking in different directions. However, this will actually influence your momentum less and less the faster you go, so you can intentionally slow down to turn quickly. Secondly, you can click the left or right mouse button to plant poles on either side of you. With this, you'll rotate around it until you release. You'll rotate faster the faster you're going. It's a risky, but quick way to turn without losing speed or control, so long as your timing's good.

I wanted to learn about making "feel-good" movement mechanics primarily. Of course, I also wanted to derust. Additionally, I wanted to practice my 3D level design and get experience with first person games.

I think I got less done than I would've done, next time I participate in a game jam I probably want to try and improve how well I can handle the other stuff in games, like the HUD, menus, etc. Also, would like to work on more art next time. I think I learnt a lot about making feelgood mechanics - There's a lot of tweaking involved. I don't think BLFB is there , but it was an interesting learning experience! I think I also learnt about how, especially in first person games, you need responses to player actions to make it easier to understand. I got good practice in 3D level design, and think I derusted well. For next time I participate in a jam, I think I'd like to focus on making a game which looks good.

Download

Download
BurningLungsFreezingBreaths - Mirus.rar 424 MB

Install instructions

Extract the folder and run the .exe

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